- Release of Star rank cap of each Arm
- Balance adjustment of status between weapon types
Release of Star rank cap of each ArmStar rank cap for each Arm have been lifted! The items below will be newly added.
-Normal Arm: 11 to 15 Star rank Lv100 equipment
-Rune Arm: 11 to 13 Star rank Lv100 equipment
-Astra Arm: 11 Star rank Lv100 equipment
*Only equip limit Lv100.
*Awake Arms will stay at maximum of 5 times.
*There will be no Star rank cap release for Arms other than above such as Element Fixed Arms and Beginners Arms.
"Normal Arms" are the most simple Arms with no additional abilities, but there are merits of being easier to obtain for being tradable or relatively easily dropped.
"Rune Arms" are the Arms with additional ability added randomly. It's not only good for equipping, but grants additional status by storing in the Crysta Case, providing freedom to customizing the character's status.
"Astra Arms" are the Arms with fixed Element. Different from the other Arms, the Element cannot be changed, and the enhance Exp will decrease, lowering the Enhance Lv in the battle area. However by equipping them, the HP is massively raised and the Element can be boosted with 6 or higher Shining Stones making it possible to inflict massive damage to non-element or weak point elements. Also the character's Element resistance can be raised by storing them to the Element Case.
In this update, with their respective personalities maintained, the upper adjustment will be applied in the manner of their final status being "Normal 15 Stars = Rune 13 Stars = Astra 11 Stars". Considering the difficulty to obtain or evolve them, the Arms will have better balance than the previous status, making it possible to keep playing with any Arms.
[Regarding 11 Stars or higher Normal Arms]
Some of the Normal Arms will only have up to 10 Stars.
From this, when the Normal Arms up to 10 Stars are evolve, they will be automatically changed to the 11 Star Arms in the same level range.
E.g.)
Material 1: 10 Stars Blood Queen
+
Material 2: 10 Stars Blood Queen
=
After Evolve: 11 Stars Dirty Edge
Also, the Armors from 11 Stars and above will be changed either of physical defense type or magic defense type.
E.g.)
Aegis
Jed
Robin
Resortas
etc. physical defense type Armor
=
Aegis
Arachne
Lamedh
etc. magic defense type Armor
=
Lamedh
Balance adjustment of status between weapon typesThe status between the weapon types that have been uneven will be adjusted,
and the average damage will be made similar for using any of 13 types of weapon.
The types with lower attack power will be raised while maintaining the status of the ones with higher attack power.
This adjustment will fix the problem of there being differentials among the weapon types.
The adjustment has each weapon's personalities (speed, enchant/trigger time, cool time, Skill performance, etc.) considered,
and is estimated to have the dealt damage evened out. Please note that the damage of the single strike will not be similar.
AVABEL ONLINE Operation Team